Ingeborg Oftedal.

Product designer with 9 years of experience in user research, interaction design and concept development. I work as a consultant at Fink AS. If you have any questions, get in touch.

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The projects below were delivered as school assignments in graphic design studies at Noroff.

Work experience

  1. June 2021 — present

    Senior UX Designer, Head of Design — Fink AS

    • Eika (Dec 2025–present): Redesign of Eika’s case management system for loan applications in the corporate and retail markets.
    • Spond (Feb–Apr 2025): Product design for the mobile app.
    • Ice Communications (Jan 2023–Mar 2024): UX design for self-service, app and website.
    • Eika (Jan–Dec 2022): UX design for app and online banking.
    • Pexip (Jun–Dec 2021): UX for a video conferencing solution, including improving the pre-flight experience.
  2. June 2018 — April 2020

    UX Designer — Telia Company

    • Design lead for Telia’s subscription app in Norway.
    • Research, prototyping, sketching, user testing and concept development.
  3. February — June 2018

    UX Designer — Telenor Company

    • Took part in the Ignite Incubator.
    • Design thinking and sprint methodology for concept validation.
  4. January 2017 — February 2018

    UX Designer — TietoEvry

    • Designed an internal banking system for employees.
    • Sketching, prototyping and user testing.
  5. August — December 2016

    Student Assistant — NTNU

    • Supervised students in user research, prototyping, user testing and heuristic evaluation.
  6. Summer 2016

    Summer Intern — TietoEvry

    • Front-end developer on a digital solution for Norwegian high school graduates (russ).
    • Used the Google Design Sprint methodology.
  7. June 2015 — June 2016

    Principal Engineer (iOS) — University of Oslo

    • Developed health research apps with Apple HealthKit and Swift.
  8. Summer 2014

    Summer Intern — DiFi

    • Programming in Java, Android, JavaScript, CSS and HTML.

Education

  1. June 2014 — December 2016

    Master of Science in Technology, Software Engineering — NTNU

    Master’s thesis on human–computer interaction.

  2. August 2011 — June 2014

    Bachelor in Informatics — NTNU

  3. January — June 2015

    Exchange year, Computer Science — UC Santa Barbara

  4. October 2021 — October 2022

    Graphic Design (part-time) — Noroff

Core skills

Research and strategy

  • User research
  • User testing
  • Card sorting
  • Personas and archetypes
  • Concept development
  • Analytics data
  • Design strategy

Interaction and visual design

  • User flows
  • Information architecture
  • Prototyping
  • Visual design
  • Accessibility

Systems and collaboration

  • Design systems
  • Figma
  • Collaboration with developers
  • Design mentorship
  • Workshop facilitation

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